﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Hint : MonoBehaviour {

    public Text textVelo;
    public Text textPos;
    public GameObject player;
    // Use this for initialization
    void Start () {

    }
	
	// Update is called once per frame
	void Update () {
        textVelo.text = player.GetComponent<Rigidbody>().velocity.ToString();
        textPos.text = player.transform.position.ToString();
    }
}
